Friday, November 17, 2017

EA Temporarily Removes In-Game Purchases From 'Battlefront II' In Response To Controversy

By: Benjamin Hart

This has been a big week for Electronic Arts and gamers alike, but it hasn't always been good. Just mere days prior to the official release of Star Wars Battlefront II, information surfaced about the game that caused a massive uproar in the community. Most of the anger from players was directed at Battlefront II's in-game purchase system which hindered their ability to use heroes and other elements in the game(you can read more about the initial controversy by clicking here.)

Thankfully, it seems fan's concerns have not fallen on deaf ears, and EA has taken action in response to the backlash. After making adjusts to the microtransactions in Battlefront II, EA and DICE have announced that in-game purchases have now been removed from the game entirely, at least for the time being. In a statement, DICE's Oskar Gabrielson said:

"Our goal has always been to create the best possible game for all of you – devoted Star Wars fans and game players alike. We’ve also had an ongoing commitment to constantly listen, tune and evolve the experience as it grows. You’ve seen this with both the major adjustments, and polish, we have made over the past several weeks."
"But as we approach the worldwide launch, it's clear that many of you feel there are still challenges in the design. We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right."
"We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this."

It's good to see EA has not ignored the outcry and has taken steps to correct their mistakes(even though they really had no choice, considering the intensity of the backlash). So, at least for now, fans might be more comfortable purchasing and enjoying Star Wars Battlefront II, which is out now on PS4, Xbox One and PC.

What do you think about this change? Are you satisfied with the solution? Or does EA still have a ways to go before their earn your trust back? Let us know your thoughts in the comments below!

Source: EA

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